Bethany Nowviskie

a kit for hosting Speaking in Code

Tags: , ,

[Cross-posted from the Re:Thinking blog at CLIR, the Council on Library and Information Resources, where I’m honored to be serving as Distinguished Presidential Fellow. Check out all the great content at CLIR! (and see the Scholars’ Lab’s announcement, too).]

This is a belated follow-up post to last autumn’s “How We Learned to Start/Stop Speaking in Code,” in which I described the motivation for us, at the UVa Library Scholars’ Lab, to host a two-day summit on the scholarly and social implications of tacit knowledge exchange in digital humanities software development. But the timing is good!—because today, the Scholars’ Lab is releasing a web-based toolkit that any group can use to host a similar gathering. We also want to make the community aware of some venues in which distributed discussions of the social and theoretical side of DH software development can continue online: using the #codespeak hashtag on Twitter, and at the #speakingincode channel on IRC.

“Speaking in Code” was generously supported by the National Endowment for the Humanities and the University of Virginia Library, and it brought together 32 competitively-selected, advanced software developers with expertise in humanities applications of computing, for an extended conversation about the culture and craft of codework in DH. The group that met in Charlottesville last November paid special attention to knowledge and theoretical understandings that are gained in practice yet typically go unspoken—embodied in systems, techniques, interfaces, and tools, rather than in words. This is a brand of humanities work that can seem arcane and inaccessible to scholars, or worse: because its methods and outcomes are not always broadly legible, it is easily assumed to be devoid of critical thought and contextual (historical, theoretical, or literary) understanding. To quote my last post:

Communications gaps are deep and broad, even among humanities-trained software developers and the scholars with whom they collaborate. Much (not all) knowledge advances in software development through hands-on, journeyman learning experiences and the iterative, often-collaborative development of built objects and systems. Much (not all) knowledge advances in humanities scholarship through fixed and fluid kinds of academic discourse: referential, prosy, often agonistic. Read the rest of this entry »

digital humanities in the anthropocene

Tags: , ,

[Update: I’ve made low-res versions of my slides and an audio reading available for download on Vimeo, Alex Gil has kindly translated the talk into Spanish, and Melissa Terras’ wonderful performance is now up on the Digital Humanities 2014 website. Finally, a peer-reviewed and formally-published version appears in a 2015 issue of DSH: Digital Scholarship in the Humanities.]

“And by-and-by Christopher Robin came to an end of the things, and was silent, and he sat there looking out over the world, and wishing it wouldn’t stop.” – A. A. Milne

Every morning, as the Virginia sun spills over the rim of the Shenandoah Valley, I dive into the water of my municipal swimming pool and think of ruined Roman baths. On either end of the lane in which I take my laps are blue tile letters, mortared just beneath the waterline by a craftsman of the century gone by. I read two words as I swim back and forth: shallow and deep, shallow and deep.

I’m here to give a talk that likewise wants to glide from shallows to depths in turn. My hope is to position our work—the work of the DH community that has nurtured me with kindness for some 18 years—less as it is lately figured (that is, less as a fragmenting set of methodological interventions in the contemporary, disciplinary agon of humanities scholarship) and more as one cohesive and improbably hopeful possibility. The possibility is for strongly connecting technologies and patterns of work in the humanities to deep time: both to times long past and very far in prospect. But I’ll swim to the shallows, too—because, by musing about the messages we may attempt to send and receive in the longest of longues durées, I mean also to encourage a searching and an active stance in DH, toward our present moment—toward engagement with the technological, environmental, and ethical conditions of our vital here-and-now.

I promised in my abstract a practitioner’s talk, and that is what you will get. I’m not a philosopher or a critic. I’m a builder and a caretaker of systems—so I will attempt to bring a craftsperson’s perspective to my theme tonight.

Read the rest of this entry »

Creative Commons License This site uses a heavily modified version of Bryan Helmig's Magatheme. Work at by Bethany Nowviskie is always CC-BY. Want to know why? The falling letters are by Wayne Graham. He kindly made them to replace a set I designed in Flash in the late 1990s and had in place for more than 17 years. Not a bad run! Ave atque vale.